Composition of Rotation and Translation
These demonstrations combine rotation and translation both ways.
This content requires
WebGL
.
$\M{M}=\M{R}\cdot\M{T}$
This content requires
WebGL
.
$\M{M}=\M{T}\cdot\M{R}$
Note the difference in behavior.
Translation along $x$ =
0
Rotation about $y$ =
0